CMU-ISR-21-110 Institute for Software Research School of Computer Science, Carnegie Mellon University
Project OMEN: Designing a Training Game to Fight Catherine King, Christine Sowa Lepird, Kathleen M. Carley August 30, 2021
Center for the Computational Analysis of Social and Organizational Systems
OMEN is a training game developed to educate players in social media analytics. This serious and scalable game uses a train-as-you-fight framework where players face a realistic scenario based on real events. The data, while "semi-synthetic", has a volume and speed that matches the real world, giving players the opportunity to use tools and workflows that they would use if they were on the job. The players progress through several gaming levels, first learning the basics and eventually building up to more complicated concepts and skills such as distinguishing various types of information maneuvers and developing strategies to minimize hostile information attacks.
61 pages
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