CMU-HCII-21-105 Human-Computer Interaction Institute School of Computer Science, Carnegie Mellon University
Digital Fabrication Techniques for Michael L. Rivera October 2021 Ph.D. Thesis
Within the context of 3D printing (and more generally digital fabrication), "materials" usually refer to engineering materials–raw bulk materials like plastics that can be shaped in construction or manufacturing for a particular engineering purpose. In this dissertation, we investigate the use of materials with which we generally have interactions (e.g., the textiles that we wear daily), those that we can readily obtain (e.g., in nature) and those that we can make in a kitchen at home as inputs and outputs for digital fabrication. These so-called everyday materials extend the capabilities of 3D printing for personal fabrication, and offer new design possibilities with and beyond rigid plastic. To this end, this dissertation introduces (1) digital fabrication techniques for embedding, creating, and controlling everyday materials with a consumer-grade 3D printing process; and (2) low-cost accessible material formulations, printer modifications (open-source parts, electronic circuits, etc.), and software that extend the material capabilities of current 3D printing set-ups. For each technique, a series of proof-of-concept objects and applications is presented to demonstrate a broadened design space for personal fabrication. This dissertation concludes with a discussion of digital fabrication techniques with everyday materials, and opportunities to lower design barriers, create new design possibilities, and tackle forthcoming challenges with growing access to digital fabrication technologies.
168 pages
Jodi Forlizzi, Head, Human-Computer Interaction Institute
| |
Return to:
SCS Technical Report Collection This page maintained by reports@cs.cmu.edu |