CMU-CS-02-135
Computer Science Department
School of Computer Science, Carnegie Mellon University



CMU-CS-02-135

Complexity Results about Nash Equilibria

Vincent Conitzer, Tuomas Sandholm

May 2002

CMU-CS-02-135.ps
CMU-CS-02-135.pdf

Keywords: Nash equilibrium; game theory; computational complexity; noncooperative game theory; normal form game; stochastic game; Markov game; Bayes-Nash equilibrium; multiagent systems

Noncooperative game theory provides a normative framework for analyzing strategic interactions. However, for the toolbox to be operational, the solutions it defines will have to be computed. In this paper, we provide a single reduction that 1) demonstrates NP-hardness of determining whether Nash equilibria with certain natural properties exist, and 2) demonstrates the #P-hardness of counting Nash equilibria (or connected sets of Nash equilibria). We also show that 3) determining whether a pure-strategy Bayes-Nash equilibrium exists is NP-hard, and that 4) determining whether a pure-strategy Nash equilibrium exists in a stochastic (Markov) game is PSPACE-hard even if the game is invisible (this remains NP-hard if the game is finite). All of our hardness results hold even if there are only two players and the game is symmetric.

18 pages


Return to: SCS Technical Report Collection
School of Computer Science homepage

This page maintained by reports@cs.cmu.edu